Subtract one Vector from another
Syntax
[System.Obsolete("Use static Subtract() method instead.")]
public static
void Sub (
ref Vector3 a,
ref Vector3 b,
out Vector3 result)
Parameters
- a
- First operand
- b
- Second operand
- result
- Result of subtraction
Remarks
Requirements
Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0