MonoMac.OpenGL.Quaternion.FromAxisAngle Method
Build a quaternion from the given axis and angle

Syntax

public static Quaternion FromAxisAngle (Vector3 axis, float angle)

Parameters

axis
The axis to rotate about
angle
The rotation angle in radians

Returns

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0