MonoMac.OpenGL
Quaternion
FromAxisAngle
MonoMac.OpenGL.Quaternion.FromAxisAngle Method
Build a quaternion from the given axis and angle
Syntax
public static
Quaternion
FromAxisAngle
(
Vector3
axis,
float
angle)
Parameters
axis
The axis to rotate about
angle
The rotation angle in radians
Returns
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0