SceneKit.SCNNodeRendererDelegate Class
Interface defining delegate object functions for adding custom OpenGL drawing code.

See Also: SCNNodeRendererDelegate Members

Syntax

[Foundation.Model]
[Foundation.Protocol]
[Foundation.Register("SCNNodeRendererDelegate", false)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_8)]
public class SCNNodeRendererDelegate : Foundation.NSObject, ISCNNodeRendererDelegate, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0