Interface defining delegate object functions for adding custom OpenGL drawing code.
See Also:
SCNNodeRendererDelegate Members
Syntax
[Foundation.Model]
[Foundation.Protocol]
[Foundation.Register("SCNNodeRendererDelegate", false)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_8)]
public class
SCNNodeRendererDelegate :
Foundation.NSObject,
ISCNNodeRendererDelegate,
IDisposableRemarks
Related content
Requirements
Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0