The methods of OpenTK.Vector4d are listed below. For a list of all members, see the Vector4d Members list.
See Also: Inherited members from System.ValueType
| Add(Vector4d) Add the Vector passed as parameter to this instance. | ||
| Add(ref Vector4d) Add the Vector passed as parameter to this instance. | ||
| static  | Add(ref Vector4d, ref Vector4d, out Vector4d) Add two Vectors | |
| static  | BaryCentric(double, double, ref Vector4d, ref Vector4d, ref Vector4d, out Vector4d) Documentation for this section has not yet been entered. | |
| static  | Clamp(ref Vector4d, ref Vector4d, ref Vector4d, out Vector4d) Clamp a vector to the given minimum and maximum vectors | |
| Div(double) Divide this instance by a scalar. | ||
| static  | Div(double, ref Vector4d, out Vector4d) Divide a vector by a scalar | |
| static  | Divide(ref Vector4d, ref Vector4d, out Vector4d) Documentation for this section has not yet been entered. | |
| static  | Divide(double, ref Vector4d, out Vector4d) Documentation for this section has not yet been entered. | |
| static  | Dot(Vector4d, Vector4d) Calculate the dot product of two vectors | |
| static  | Dot(out double, ref Vector4d, ref Vector4d) Calculate the dot product of two vectors | |
| Equals(Vector4d) Indicates whether the current vector is equal to another vector. | ||
| override  | Equals(object) Indicates whether this instance and a specified object are equal. | |
| override  | GetHashCode() Returns the hashcode for this instance. | |
| static  | Lerp(double, ref Vector4d, ref Vector4d, out Vector4d) Returns a new Vector that is the linear blend of the 2 given Vectors | |
| static  | Max(ref Vector4d, ref Vector4d, out Vector4d) Calculate the component-wise maximum of two vectors | |
| static  | Min(ref Vector4d, ref Vector4d, out Vector4d) Calculate the component-wise minimum of two vectors | |
| Mult(double) Multiply this instance by a scalar. | ||
| static  | Mult(double, ref Vector4d, out Vector4d) Multiply a vector and a scalar | |
| static  | Multiply(ref Vector4d, ref Vector4d, out Vector4d) Documentation for this section has not yet been entered. | |
| static  | Multiply(double, ref Vector4d, out Vector4d) Documentation for this section has not yet been entered. | |
| Normalize() Scales the Vector4d to unit length. | ||
| static  | Normalize(ref Vector4d, out Vector4d) Scale a vector to unit length | |
| NormalizeFast() Scales the Vector4d to approximately unit length. | ||
| static  | NormalizeFast(ref Vector4d, out Vector4d) Scale a vector to approximately unit length | |
| Scale(Vector4d) Scales this instance by the given parameter. | ||
| Scale(ref Vector4d) Scales this instance by the given parameter. | ||
| Scale(double, double, double, double) Scales the current Vector4d by the given amounts. | ||
| Sub(Vector4d) Subtract the Vector passed as parameter from this instance. | ||
| Sub(ref Vector4d) Subtract the Vector passed as parameter from this instance. | ||
| static  | Sub(ref Vector4d, ref Vector4d, out Vector4d) Subtract one Vector from another | |
| static  | Subtract(ref Vector4d, ref Vector4d, out Vector4d) Documentation for this section has not yet been entered. | |
| override  | ToString() Returns a System.String that represents the current Vector4d. | |
| static  | Transform(ref Vector4d, ref Matrix4d, out Vector4d) Transform a Vector by the given Matrix | |
| static  | Transform(ref Vector4d, ref Quaterniond, out Vector4d) Documentation for this section has not yet been entered. | |