SceneKit.SCNPhysicsHingeJoint.Create Method
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Syntax

[Foundation.Export("jointWithBodyA:axisA:anchorA:bodyB:axisB:anchorB:")]
public static SCNPhysicsHingeJoint Create (SCNPhysicsBody bodyA, SCNVector3 axisA, SCNVector3 anchorA, SCNPhysicsBody bodyB, SCNVector3 axisB, SCNVector3 anchorB)

Parameters

bodyA
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axisA
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anchorA
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bodyB
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axisB
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anchorB
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Returns

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Remarks

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Requirements

Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0