SceneKit
SCNPhysicsShape
SceneKit.SCNPhysicsShape Class
A solid volume for a SCNPhysicsBody. Used in collision detection.
See Also:
SCNPhysicsShape Members
Syntax
[Foundation.Register("SCNPhysicsShape", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_10)]
public class
SCNPhysicsShape
:
Foundation.NSObject
,
Foundation.INSCopying
,
Foundation.INSSecureCoding
,
IDisposable
Remarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace:
SceneKit
Assembly:
Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions:
0.0.0.0