The methods of OpenTK.Vector4 are listed below. For a list of all members, see the Vector4 Members list.
See Also: Inherited members from System.ValueType
| Add(Vector4) Add the Vector passed as parameter to this instance. | ||
| Add(ref Vector4) Add the Vector passed as parameter to this instance. | ||
| static  | Add(ref Vector4, ref Vector4, out Vector4) Add two Vectors | |
| static  | BaryCentric(float, float, ref Vector4, ref Vector4, ref Vector4, out Vector4) Interpolate 3 Vectors using Barycentric coordinates | |
| static  | Clamp(ref Vector4, ref Vector4, ref Vector4, out Vector4) Clamp a vector to the given minimum and maximum vectors | |
| Div(float) Divide this instance by a scalar. | ||
| static  | Div(float, ref Vector4, out Vector4) Divide a vector by a scalar | |
| static  | Divide(ref Vector4, ref Vector4, out Vector4) Documentation for this section has not yet been entered. | |
| static  | Divide(float, ref Vector4, out Vector4) Documentation for this section has not yet been entered. | |
| static  | Dot(Vector4, Vector4) Calculate the dot product of two vectors | |
| static  | Dot(out float, ref Vector4, ref Vector4) Calculate the dot product of two vectors | |
| Equals(Vector4) Indicates whether the current vector is equal to another vector. | ||
| override  | Equals(object) Indicates whether this instance and a specified object are equal. | |
| override  | GetHashCode() Returns the hashcode for this instance. | |
| static  | Lerp(float, ref Vector4, ref Vector4, out Vector4) Returns a new Vector that is the linear blend of the 2 given Vectors | |
| static  | Max(ref Vector4, ref Vector4, out Vector4) Calculate the component-wise maximum of two vectors | |
| static  | Min(ref Vector4, ref Vector4, out Vector4) Calculate the component-wise minimum of two vectors | |
| Mult(float) Multiply this instance by a scalar. | ||
| static  | Mult(float, ref Vector4, out Vector4) Multiply a vector and a scalar | |
| static  | Multiply(ref Vector4, ref Vector4, out Vector4) Documentation for this section has not yet been entered. | |
| static  | Multiply(float, ref Vector4, out Vector4) Documentation for this section has not yet been entered. | |
| Normalize() Scales the Vector4 to unit length. | ||
| static  | Normalize(ref Vector4, out Vector4) Scale a vector to unit length | |
| NormalizeFast() Scales the Vector4 to approximately unit length. | ||
| static  | NormalizeFast(ref Vector4, out Vector4) Scale a vector to approximately unit length | |
| Scale(Vector4) Scales this instance by the given parameter. | ||
| Scale(ref Vector4) Scales this instance by the given parameter. | ||
| Scale(float, float, float, float) Scales the current Vector4 by the given amounts. | ||
| Sub(Vector4) Subtract the Vector passed as parameter from this instance. | ||
| Sub(ref Vector4) Subtract the Vector passed as parameter from this instance. | ||
| static  | Sub(ref Vector4, ref Vector4, out Vector4) Subtract one Vector from another | |
| static  | Subtract(ref Vector4, ref Vector4, out Vector4) Documentation for this section has not yet been entered. | |
| override  | ToString() Returns a System.String that represents the current Vector4. | |
| static  | Transform(ref Vector4, ref Matrix4, out Vector4) Transform a Vector by the given Matrix | |
| static  | Transform(ref Vector4, ref Quaternion, out Vector4) Documentation for this section has not yet been entered. | |