The members of SceneKit.SCNPhysicsBody are listed below.
See Also: Inherited members from Foundation.NSObject
| A constructor that initializes the object from the data stored in the unarchiver object. | 
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. | 
| AllowsResting | bool. Documentation for this section has not yet been entered. | |
| AngularDamping | nfloat. Documentation for this section has not yet been entered. | |
| AngularVelocity | SCNVector4. Documentation for this section has not yet been entered. | |
| AngularVelocityFactor | SCNVector3. Documentation for this section has not yet been entered. | |
| CategoryBitMask | nuint. Documentation for this section has not yet been entered. | |
| Charge | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] override  | ClassHandle | IntPtr. The handle for this class. | 
| CollisionBitMask | nuint. Documentation for this section has not yet been entered. | |
| Damping | nfloat. Documentation for this section has not yet been entered. | |
| Friction | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] | IsResting | bool. Documentation for this section has not yet been entered. | 
| Mass | nfloat. Documentation for this section has not yet been entered. | |
| PhysicsShape | SCNPhysicsShape. Documentation for this section has not yet been entered. | |
| Restitution | nfloat. Documentation for this section has not yet been entered. | |
| RollingFriction | nfloat. Documentation for this section has not yet been entered. | |
| Type | SCNPhysicsBodyType. Documentation for this section has not yet been entered. | |
| Velocity | SCNVector3. Documentation for this section has not yet been entered. | |
| VelocityFactor | SCNVector3. Documentation for this section has not yet been entered. | 
| ApplyForce(SCNVector3, bool) Documentation for this section has not yet been entered. | ||
| ApplyForce(SCNVector3, SCNVector3, bool) Documentation for this section has not yet been entered. | ||
| ApplyTorque(SCNVector4, bool) Documentation for this section has not yet been entered. | ||
| ClearAllForces() Documentation for this section has not yet been entered. | ||
| Copy(Foundation.NSZone) Performs a copy of the underlying Objective-C object. | ||
| static  | CreateBody(SCNPhysicsBodyType, SCNPhysicsShape) Documentation for this section has not yet been entered. | |
| static  | CreateDynamicBody() Documentation for this section has not yet been entered. | |
| static  | CreateKinematicBody() Documentation for this section has not yet been entered. | |
| static  | CreateStaticBody() Documentation for this section has not yet been entered. | |
| EncodeTo(Foundation.NSCoder) Encodes the state of the object on the provided encoder | ||
| ResetTransform() Documentation for this section has not yet been entered. | ||