Metal.MTLVertexBufferLayoutDescriptor Class
Configures how vertex and attribute data are fetched by a vertex shader function.

See Also: MTLVertexBufferLayoutDescriptor Members

Syntax

[Foundation.Register("MTLVertexBufferLayoutDescriptor", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
public class MTLVertexBufferLayoutDescriptor : Foundation.NSObject, Foundation.INSCopying, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: Metal
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0