SceneKit.SCNSkinner Members

The members of SceneKit.SCNSkinner are listed below.

See Also: Inherited members from Foundation.NSObject

Public Constructors

A constructor that initializes the object from the data stored in the unarchiver object.

Protected Constructors

Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

BaseGeometrySCNGeometry. Documentation for this section has not yet been entered.
BaseGeometryBindTransformSCNMatrix4. Documentation for this section has not yet been entered.
[read-only]
BoneIndicesSCNGeometrySource. Documentation for this section has not yet been entered.
[read-only]
BoneInverseBindTransformsSCNMatrix4[]. Documentation for this section has not yet been entered.
[read-only]
BonesSCNNode[]. Documentation for this section has not yet been entered.
[read-only]
BoneWeightsSCNGeometrySource. Documentation for this section has not yet been entered.
[read-only]
override
ClassHandleIntPtr. The handle for this class.
SkeletonSCNNode. Documentation for this section has not yet been entered.

Public Methods

static
Create(SCNGeometry, SCNNode[], SCNMatrix4[], SCNGeometrySource, SCNGeometrySource) : SCNSkinner
Documentation for this section has not yet been entered.
EncodeTo(Foundation.NSCoder)
Encodes the state of the object on the provided encoder

Protected Methods

override
Dispose(bool)
Releases the resources used by the SCNSkinner object.