MonoTouch.UIKit.UIView.TintColor Property
A highlight color which should be used to indicate interactive controls.

Syntax

[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_7_0)]
[get: MonoTouch.Foundation.Export("tintColor")]
[get: MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_7_0)]
[set: MonoTouch.Foundation.Export("setTintColor:")]
[set: MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_7_0)]
public virtual UIColor TintColor { get; set; }

Value

(More documentation for this node is coming)

This value can be null.

Remarks

Starting in iOS 7, application developers should use UIView.TintColor to indicate interaction elements within their UI. UIView.TintColor is hierarchical; that is, setting the UIView.TintColor on a top-level MonoTouch.UIKit.UIView will carry through to child views until the UIView.TintColor is overridden.

When a MonoTouch.UIKit.UIActionSheet is displayed, visible MonoTouch.UIKit.UIViews will have their tint grayed out (desaturated), indicating to the application user that they must interact with the MonoTouch.UIKit.UIActionSheet. Application developers who wish to customize the desaturation of their MonoTouch.UIKit.UIViews should override the UIView.TintColorDidChange method.

This member participates in the MonoTouch.UIKit.UIAppearance styling system. See the UIView.Appearance property and the UIView.AppearanceWhenContainedIn method.

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0