public abstract class ByteToMessageDecoder extends ChannelHandlerAdapter
ChannelHandler which decodes bytes in a stream-like fashion from one ByteBuf to an
other Message type.
For example here is an implementation which reads all readable bytes from
the input ByteBuf and create a new ByteBuf.
public class SquareDecoder extends ByteToMessageDecoder {
@Override
public void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out)
throws Exception {
out.add(in.readBytes(in.readableBytes()));
}
}
Generally frame detection should be handled earlier in the pipeline by adding a
DelimiterBasedFrameDecoder, FixedLengthFrameDecoder, LengthFieldBasedFrameDecoder,
or LineBasedFrameDecoder.
If a custom frame decoder is required, then one needs to be careful when implementing
one with ByteToMessageDecoder. Ensure there are enough bytes in the buffer for a
complete frame by checking ByteBuf.readableBytes(). If there are not enough bytes
for a complete frame, return without modifying the reader index to allow more bytes to arrive.
To check for complete frames without modifying the reader index, use methods like ByteBuf.getInt(int).
One MUST use the reader index when using methods like ByteBuf.getInt(int).
For example calling in.getInt(0) is assuming the frame starts at the beginning of the buffer, which
is not always the case. Use in.getInt(in.readerIndex()) instead.
Be aware that sub-classes of ByteToMessageDecoder MUST NOT
annotated with @Sharable.
Some methods such as ByteBuf.readBytes(int) will cause a memory leak if the returned buffer
is not released or added to the out List. Use derived buffers like ByteBuf.readSlice(int)
to avoid leaking memory.
| Modifier and Type | Class and Description |
|---|---|
static interface |
ByteToMessageDecoder.Cumulator
Cumulate
ByteBufs. |
ChannelHandler.Sharable, ChannelHandler.Skip| Modifier and Type | Field and Description |
|---|---|
static ByteToMessageDecoder.Cumulator |
COMPOSITE_CUMULATOR
Cumulate
ByteBufs by add them to a CompositeByteBuf and so do no memory copy whenever possible. |
static ByteToMessageDecoder.Cumulator |
MERGE_CUMULATOR
|
| Modifier | Constructor and Description |
|---|---|
protected |
ByteToMessageDecoder() |
| Modifier and Type | Method and Description |
|---|---|
protected int |
actualReadableBytes()
Returns the actual number of readable bytes in the internal cumulative
buffer of this decoder.
|
protected void |
callDecode(ChannelHandlerContext ctx,
ByteBuf in,
List<Object> out)
Called once data should be decoded from the given
ByteBuf. |
void |
channelInactive(ChannelHandlerContext ctx)
Calls
ChannelHandlerContext.fireChannelInactive() to forward
to the next ChannelHandler in the ChannelPipeline. |
void |
channelRead(ChannelHandlerContext ctx,
Object msg)
Calls
ChannelHandlerContext.fireChannelRead(Object) to forward
to the next ChannelHandler in the ChannelPipeline. |
void |
channelReadComplete(ChannelHandlerContext ctx)
Calls
ChannelHandlerContext.fireChannelReadComplete() to forward
to the next ChannelHandler in the ChannelPipeline. |
protected abstract void |
decode(ChannelHandlerContext ctx,
ByteBuf in,
List<Object> out)
Decode the from one
ByteBuf to an other. |
protected void |
decodeLast(ChannelHandlerContext ctx,
ByteBuf in,
List<Object> out)
Is called one last time when the
ChannelHandlerContext goes in-active. |
void |
handlerRemoved(ChannelHandlerContext ctx)
Do nothing by default, sub-classes may override this method.
|
protected void |
handlerRemoved0(ChannelHandlerContext ctx)
Gets called after the
ByteToMessageDecoder was removed from the actual context and it doesn't handle
events anymore. |
protected ByteBuf |
internalBuffer()
Returns the internal cumulative buffer of this decoder.
|
boolean |
isSingleDecode()
If
true then only one message is decoded on each
channelRead(ChannelHandlerContext, Object) call. |
void |
setCumulator(ByteToMessageDecoder.Cumulator cumulator)
Set the
ByteToMessageDecoder.Cumulator to use for cumulate the received ByteBufs. |
void |
setSingleDecode(boolean singleDecode)
If set then only one message is decoded on each
channelRead(ChannelHandlerContext, Object)
call. |
bind, channelActive, channelRegistered, channelUnregistered, channelWritabilityChanged, close, connect, deregister, disconnect, exceptionCaught, flush, handlerAdded, isSharable, read, userEventTriggered, writepublic static final ByteToMessageDecoder.Cumulator MERGE_CUMULATOR
public static final ByteToMessageDecoder.Cumulator COMPOSITE_CUMULATOR
ByteBufs by add them to a CompositeByteBuf and so do no memory copy whenever possible.
Be aware that CompositeByteBuf use a more complex indexing implementation so depending on your use-case
and the decoder implementation this may be slower then just use the MERGE_CUMULATOR.public void setSingleDecode(boolean singleDecode)
channelRead(ChannelHandlerContext, Object)
call. This may be useful if you need to do some protocol upgrade and want to make sure nothing is mixed up.
Default is false as this has performance impacts.public boolean isSingleDecode()
true then only one message is decoded on each
channelRead(ChannelHandlerContext, Object) call.
Default is false as this has performance impacts.public void setCumulator(ByteToMessageDecoder.Cumulator cumulator)
ByteToMessageDecoder.Cumulator to use for cumulate the received ByteBufs.protected int actualReadableBytes()
internalBuffer().readableBytes().protected ByteBuf internalBuffer()
public final void handlerRemoved(ChannelHandlerContext ctx) throws Exception
ChannelHandlerAdapterhandlerRemoved in interface ChannelHandlerhandlerRemoved in class ChannelHandlerAdapterExceptionprotected void handlerRemoved0(ChannelHandlerContext ctx) throws Exception
ByteToMessageDecoder was removed from the actual context and it doesn't handle
events anymore.Exceptionpublic void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception
ChannelHandlerAdapterChannelHandlerContext.fireChannelRead(Object) to forward
to the next ChannelHandler in the ChannelPipeline.
Sub-classes may override this method to change behavior.channelRead in interface ChannelHandlerchannelRead in class ChannelHandlerAdapterExceptionpublic void channelReadComplete(ChannelHandlerContext ctx) throws Exception
ChannelHandlerAdapterChannelHandlerContext.fireChannelReadComplete() to forward
to the next ChannelHandler in the ChannelPipeline.
Sub-classes may override this method to change behavior.channelReadComplete in interface ChannelHandlerchannelReadComplete in class ChannelHandlerAdapterExceptionpublic void channelInactive(ChannelHandlerContext ctx) throws Exception
ChannelHandlerAdapterChannelHandlerContext.fireChannelInactive() to forward
to the next ChannelHandler in the ChannelPipeline.
Sub-classes may override this method to change behavior.channelInactive in interface ChannelHandlerchannelInactive in class ChannelHandlerAdapterExceptionprotected void callDecode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out)
ByteBuf. This method will call
decode(ChannelHandlerContext, ByteBuf, List) as long as decoding should take place.ctx - the ChannelHandlerContext which this ByteToMessageDecoder belongs toin - the ByteBuf from which to read dataout - the List to which decoded messages should be addedprotected abstract void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception
ByteBuf to an other. This method will be called till either the input
ByteBuf has nothing to read when return from this method or till nothing was read from the input
ByteBuf.ctx - the ChannelHandlerContext which this ByteToMessageDecoder belongs toin - the ByteBuf from which to read dataout - the List to which decoded messages should be addedException - is thrown if an error accourprotected void decodeLast(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception
ChannelHandlerContext goes in-active. Which means the
channelInactive(ChannelHandlerContext) was triggered.
By default this will just call decode(ChannelHandlerContext, ByteBuf, List) but sub-classes may
override this for some special cleanup operation.ExceptionCopyright © 2008–2015 The Netty Project. All rights reserved.