Waits on the host thread for commands identified by event objects in
event_list to complete. A command is considered complete if its
execution status is CL_COMPLETE or a negative value. The events
specified in event_list act as synchronization points.
If the cl_khr_gl_event extension is enabled, event objects can also be used to reflect the status of an OpenGL sync object. The sync object in turn refers to a fence command executing in an OpenGL command stream. This provides another method of coordinating sharing of buffers and images between OpenGL and OpenCL.
If the
cl_khr_egl_event extension
is enabled,
Event objects can also be used to reflect the status of an EGL
fence sync object. The sync object in turn refers to a fence
command executing in an EGL client API command stream. This
provides another method of coordinating sharing of EGL / EGL
client API objects with OpenCL. Completion of EGL / EGL client
API commands may be determined by placing an EGL fence command
after commands using eglCreateSyncKHR, creating an
event from the resulting EGL sync object using
clCreateEventFromEGLsyncKHR
and then specifying it in the event_wait_list
of a clEnqueueAcquire*** command. This
method may be considerably more efficient than calling operations
like glFinish, and is referred to as
explicit synchronization. The application
is responsible for ensuring the command stream associated with
the EGL fence is flushed to ensure the CL queue is submitted to
the device. Explicit synchronization is most useful when an EGL
client API context bound to another thread is accessing the
memory objects."
Returns CL_SUCCESS if the execution status of all
events in event_list is CL_COMPLETE.
Otherwise, it returns one of the following errors:
num_events is zero
or event_list is NULL..
event_list do not belong to the same context.
event_list are not valid event objects.
event_list is a
negative integer value.
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