|  | OpenCV
    4.1.0
    Open Source Computer Vision | 
The model of AAM Algorithm. More...
#include <opencv2/face/facemarkAAM.hpp>
| Classes | |
| struct | Texture | 
| Public Attributes | |
| Mat | Q | 
| the encoded shapes from training data | |
| Mat | S | 
| std::vector< Point2f > | s0 | 
| the basic shape obtained from training dataset | |
| std::vector< float > | scales | 
| defines the scales considered to build the model | |
| std::vector< Texture > | textures | 
| a container to holds the texture data for each scale of fitting | |
| std::vector< Vec3i > | triangles | 
| each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation) | |
The model of AAM Algorithm.
| Mat cv::face::FacemarkAAM::Model::Q | 
the encoded shapes from training data
| Mat cv::face::FacemarkAAM::Model::S | 
| std::vector<Point2f> cv::face::FacemarkAAM::Model::s0 | 
the basic shape obtained from training dataset
| std::vector<float> cv::face::FacemarkAAM::Model::scales | 
defines the scales considered to build the model
| std::vector<Texture> cv::face::FacemarkAAM::Model::textures | 
a container to holds the texture data for each scale of fitting
| std::vector<Vec3i> cv::face::FacemarkAAM::Model::triangles | 
each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation)
 1.8.3
 1.8.3