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| Vec () |
| default constructor
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| Vec (_Tp v0) |
| 1-element vector constructor
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| Vec (_Tp v0, _Tp v1) |
| 2-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2) |
| 3-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3) |
| 4-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4) |
| 5-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5) |
| 6-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6) |
| 7-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7) |
| 8-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8) |
| 9-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8, _Tp v9) |
| 10-element vector constructor
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| Vec (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8, _Tp v9, _Tp v10, _Tp v11, _Tp v12, _Tp v13) |
| 14-element vector constructor
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| Vec (const _Tp *values) |
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| Vec (std::initializer_list< _Tp >) |
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| Vec (const Vec< _Tp, cn > &v) |
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| Vec (const Matx< _Tp, cn, 1 > &a, const Matx< _Tp, cn, 1 > &b, Matx_AddOp) |
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| Vec (const Matx< _Tp, cn, 1 > &a, const Matx< _Tp, cn, 1 > &b, Matx_SubOp) |
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template<typename _T2 > |
| Vec (const Matx< _Tp, cn, 1 > &a, _T2 alpha, Matx_ScaleOp) |
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Vec | conj () const |
| conjugation (makes sense for complex numbers and quaternions)
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Vec | cross (const Vec &v) const |
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Vec | mul (const Vec< _Tp, cn > &v) const |
| per-element multiplication
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template<typename T2 > |
| operator Vec< T2, cn > () const |
| conversion to another data type
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const _Tp & | operator() (int i) const |
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_Tp & | operator() (int i) |
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const _Tp & | operator[] (int i) const |
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_Tp & | operator[] (int i) |
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| Matx () |
| default constructor
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| Matx (_Tp v0) |
| 1x1 matrix
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| Matx (_Tp v0, _Tp v1) |
| 1x2 or 2x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2) |
| 1x3 or 3x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3) |
| 1x4, 2x2 or 4x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4) |
| 1x5 or 5x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5) |
| 1x6, 2x3, 3x2 or 6x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6) |
| 1x7 or 7x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7) |
| 1x8, 2x4, 4x2 or 8x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8) |
| 1x9, 3x3 or 9x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8, _Tp v9) |
| 1x10, 2x5 or 5x2 or 10x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8, _Tp v9, _Tp v10, _Tp v11) |
| 1x12, 2x6, 3x4, 4x3, 6x2 or 12x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8, _Tp v9, _Tp v10, _Tp v11, _Tp v12, _Tp v13) |
| 1x14, 2x7, 7x2 or 14x1 matrix
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| Matx (_Tp v0, _Tp v1, _Tp v2, _Tp v3, _Tp v4, _Tp v5, _Tp v6, _Tp v7, _Tp v8, _Tp v9, _Tp v10, _Tp v11, _Tp v12, _Tp v13, _Tp v14, _Tp v15) |
| 1x16, 4x4 or 16x1 matrix
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| Matx (const _Tp *vals) |
| initialize from a plain array
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| Matx (std::initializer_list< _Tp >) |
| initialize from an initializer list
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| Matx (const Matx< _Tp, m, n > &a, const Matx< _Tp, m, n > &b, Matx_AddOp) |
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| Matx (const Matx< _Tp, m, n > &a, const Matx< _Tp, m, n > &b, Matx_SubOp) |
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| Matx (const Matx< _Tp, m, n > &a, _T2 alpha, Matx_ScaleOp) |
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| Matx (const Matx< _Tp, m, n > &a, const Matx< _Tp, m, n > &b, Matx_MulOp) |
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| Matx (const Matx< _Tp, m, n > &a, const Matx< _Tp, m, n > &b, Matx_DivOp) |
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| Matx (const Matx< _Tp, m, l > &a, const Matx< _Tp, l, n > &b, Matx_MatMulOp) |
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| Matx (const Matx< _Tp, n, m > &a, Matx_TOp) |
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Matx< _Tp, m, 1 > | col (int i) const |
| extract the matrix column
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double | ddot (const Matx< _Tp, m, n > &v) const |
| dot product computed in double-precision arithmetics
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diag_type | diag () const |
| extract the matrix diagonal
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Matx< _Tp, m, n > | div (const Matx< _Tp, m, n > &a) const |
| divide two matrices element-wise
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_Tp | dot (const Matx< _Tp, m, n > &v) const |
| dot product computed with the default precision
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Matx< _Tp, m1, n1 > | get_minor (int base_row, int base_col) const |
| extract part of the matrix
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Matx< _Tp, n, m > | inv (int method=DECOMP_LU, bool *p_is_ok=NULL) const |
| invert the matrix
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Matx< _Tp, m, n > | mul (const Matx< _Tp, m, n > &a) const |
| multiply two matrices element-wise
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| operator Matx< T2, m, n > () const |
| conversion to another data type
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const _Tp & | operator() (int row, int col) const |
| element access
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_Tp & | operator() (int row, int col) |
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const _Tp & | operator() (int i) const |
| 1D element access
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_Tp & | operator() (int i) |
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Matx< _Tp, m1, n1 > | reshape () const |
| change the matrix shape
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Matx< _Tp, 1, n > | row (int i) const |
| extract the matrix row
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Matx< _Tp, n, l > | solve (const Matx< _Tp, m, l > &rhs, int flags=DECOMP_LU) const |
| solve linear system
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Vec< _Tp, n > | solve (const Vec< _Tp, m > &rhs, int method) const |
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Matx< _Tp, n, m > | t () const |
| transpose the matrix
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(Note that these are not member functions.)
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template<typename _Tp1 , typename _Tp2 , int cn> |
static Vec< _Tp1, cn > & | operator+= (Vec< _Tp1, cn > &a, const Vec< _Tp2, cn > &b) |
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template<typename _Tp1 , typename _Tp2 , int cn> |
static Vec< _Tp1, cn > & | operator-= (Vec< _Tp1, cn > &a, const Vec< _Tp2, cn > &b) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator+ (const Vec< _Tp, cn > &a, const Vec< _Tp, cn > &b) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator- (const Vec< _Tp, cn > &a, const Vec< _Tp, cn > &b) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > & | operator*= (Vec< _Tp, cn > &a, int alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > & | operator*= (Vec< _Tp, cn > &a, float alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > & | operator*= (Vec< _Tp, cn > &a, double alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > & | operator/= (Vec< _Tp, cn > &a, int alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > & | operator/= (Vec< _Tp, cn > &a, float alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > & | operator/= (Vec< _Tp, cn > &a, double alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator* (const Vec< _Tp, cn > &a, int alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator* (int alpha, const Vec< _Tp, cn > &a) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator* (const Vec< _Tp, cn > &a, float alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator* (float alpha, const Vec< _Tp, cn > &a) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator* (const Vec< _Tp, cn > &a, double alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator* (double alpha, const Vec< _Tp, cn > &a) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator/ (const Vec< _Tp, cn > &a, int alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator/ (const Vec< _Tp, cn > &a, float alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator/ (const Vec< _Tp, cn > &a, double alpha) |
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template<typename _Tp , int cn> |
static Vec< _Tp, cn > | operator- (const Vec< _Tp, cn > &a) |
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template<typename _Tp > |
Vec< _Tp, 4 > | operator* (const Vec< _Tp, 4 > &v1, const Vec< _Tp, 4 > &v2) |
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template<typename _Tp > |
Vec< _Tp, 4 > & | operator*= (Vec< _Tp, 4 > &v1, const Vec< _Tp, 4 > &v2) |
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template<typename _Tp, int cn>
class cv::Vec< _Tp, cn >
Template class for short numerical vectors, a partial case of Matx.
This template class represents short numerical vectors (of 1, 2, 3, 4 ... elements) on which you can perform basic arithmetical operations, access individual elements using [] operator etc. The vectors are allocated on stack, as opposite to std::valarray, std::vector, cv::Mat etc., which elements are dynamically allocated in the heap.
The template takes 2 parameters:
- Template Parameters
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_Tp | element type |
cn | the number of elements |
In addition to the universal notation like Vec<float, 3>, you can use shorter aliases for the most popular specialized variants of Vec, e.g. Vec3f ~ Vec<float, 3>.
It is possible to convert Vec<T,2> to/from Point_, Vec<T,3> to/from Point3_ , and Vec<T,4> to CvScalar or Scalar_. Use operator[] to access the elements of Vec.
All the expected vector operations are also implemented:
- v1 = v2 + v3
- v1 = v2 - v3
- v1 = v2 * scale
- v1 = scale * v2
- v1 = -v2
- v1 += v2 and other augmenting operations
- v1 == v2, v1 != v2
- norm(v1) (euclidean norm) The Vec class is commonly used to describe pixel types of multi-channel arrays. See Mat for details.
- Examples:
- samples/cpp/camshiftdemo.cpp, samples/cpp/connected_components.cpp, samples/cpp/fitellipse.cpp, samples/cpp/tutorial_code/ImgTrans/houghlines.cpp, samples/cpp/watershed.cpp, and samples/dnn/segmentation.cpp.