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		| Name | Object | 
	
	
| Examples | 
// Declare and construct two objects (h1, h2) from the class HLine 
HLine h1 = new HLine(20, 2.0); 
HLine h2 = new HLine(50, 2.5); 
 
void setup() 
{
  size(200, 200);
  frameRate(30);
}
void draw() { 
  background(204);
  h1.update(); 
  h2.update();  
} 
 
class HLine { 
  float ypos, speed; 
  HLine (float y, float s) {  
    ypos = y; 
    speed = s; 
  } 
  void update() { 
    ypos += speed; 
    if (ypos > width) { 
      ypos = 0; 
    } 
    line(0, ypos, width, ypos); 
  } 
} 
 | 
|---|
		
		| Description | Objects are instances of classes. A class is a grouping of related methods (functions) and fields (variables and constants). | 
	| Syntax | 
ClassName instanceName
 | 
|---|
		| Parameters | 
| ClassName | the class from which to create the new object |  
| instanceName | the name for the new object | 
 | 
	| Related | class 
 | 
|---|
Updated on January 21, 2019 10:05:16am EST