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Class

AudioSample

Name

cue()

Examples
import processing.sound.*;
AudioSample sample;

void setup() {
  size(640, 360);
  background(255);

  // Create a new audiosample
  sample = new AudioSample(this, 100000, 22050);
  file.cue(3.5);
  file.play();
}      

void draw() {
}
Description Cues the playhead to a fixed position in the audiosample. Note that cue() only affects the playhead for future calls to play(), but not to loop().
Syntax
.cue(time)
Parameters
time float: position in the audiosample that the next playback should start from, in seconds.
Returnsvoid
Updated on January 21, 2019 10:05:15am EST

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