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Class | AudioSample |
Name |
cue() |
Examples |
import processing.sound.*;
AudioSample sample;
void setup() {
size(640, 360);
background(255);
// Create a new audiosample
sample = new AudioSample(this, 100000, 22050);
file.cue(3.5);
file.play();
}
void draw() {
}
|
Description |
Cues the playhead to a fixed position in the audiosample. Note that cue() only affects the playhead for future calls to play(), but not to loop().
|
Syntax | .cue(time) |
Parameters |
time |
float: position in the audiosample that the next playback should start
from, in seconds. |
|
Returns | void |
Updated on January 21, 2019 10:05:15am EST