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Class | |
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Name | isPlaying() |
Examples | import processing.sound.*; AudioSample sample; void setup() { size(640, 360); background(255); // Create a new audiosample and play it sample = new AudioSample(this, 100000); sample.play(); int i = 0; while (true) { delay(1000); if (sample.isPlaying()) { i++; println("Sample is still playing after " + i + " seconds"); } else { break; } } println("Sample finished playing!"); } |
Description | Check whether this audiosample is currently playing. |
Syntax | .isPlaying() |
Returns | boolean |