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Class | BrownNoise |
Name |
amp() |
Examples |
import processing.sound.*;
BrownNoise noise;
void setup() {
size(640, 360);
background(255);
// Create the noise generator
noise = new BrownNoise(this);
noise.play();
noise.amp(0.5);
}
void draw() {
}
|
Description |
Changes the amplitude/volume of the noise generator. Allowed values are between 0.0 and 1.0.
|
Syntax | .amp(amp) |
Parameters |
amp |
float: the amplitude of the noise as a value from 0.0 (complete silence) to 1.0 (full volume) |
|
Returns | void |
Updated on January 21, 2019 10:05:15am EST