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Class

BrownNoise

Name

set()

Examples
import processing.sound.*;
BrownNoise noise;

void setup() {
  size(640, 360);
  background(255);
    
  // Create the noise generator
  noise = new BrownNoise(this);
  noise.play();
}      

void draw() {
}

void mousePressed() {
  float amp=0.5;
  float add=0.0;
  float pos=1;
  noise.set(amp, add, pos);
}

Description Sets amplitude, add and pan position with one method.
Syntax
.set(amp, add, pos)
Parameters
amp float: the amplitude of the noise as a value from 0.0 (complete silence) to 1.0 (full volume)
add float: offset the output of the noise by given value
pos float: pan the generator in stereo panorama. Allowed values are between -1.0 and 1.0.
Returnsvoid
Updated on January 21, 2019 10:05:15am EST

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