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Class | Delay |
Name |
process() |
Examples |
import processing.sound.*;
AudioIn in;
Delay delay;
void setup() {
size(640,360);
background(255);
// create the input stream
in = new AudioIn(this, 0);
// create a delay effect
delay = new Delay(this);
// start the input stream
in.play();
// Patch the delay
delay.process(in, 5);
delay.time(0.5);
}
void draw() {
}
|
Description |
Changes the delay time of the filter
|
Syntax | .process(input, maxDelayTime, delayTime)
.process(input, maxDelayTime) |
Parameters |
input |
SoundObject: Input audio source |
maxDelayTime |
float: Maximum delay time in seconds. |
delayTime |
float: Delay time to use when starting to process, in seconds. |
|
Returns | void |
Updated on January 21, 2019 10:05:15am EST