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Class | Delay |
Name |
set() |
Examples |
import processing.sound.*;
AudioIn in;
Delay delay;
void setup() {
size(640,360);
background(255);
// create the input stream
in = new AudioIn(this, 0);
// create a delay effect
delay = new Delay(this);
// start the input stream
in.play();
// Patch the delay
delay.process(in, 5);
delay.time(0.5);
delay.feedback(0.1);
}
void draw() {
}
void mousePressed() {
float time=0.2;
float feedback=0.3;
delay.set(time, feedback);
}
|
Description |
Stops the Filter.
|
Syntax | .set(delayTime, feedback) |
Parameters |
delayTime |
float: Maximum delay time in seconds. |
feedback |
float: Feedback amount as a float |
|
Returns | void |
Updated on January 21, 2019 10:05:15am EST