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	| Class | Env | 
|---|
	
		| Name | play() | 
	
	
| Examples | 
import processing.sound.*;
TriOsc triOsc;
Env env;
float attackTime = 0.001;
float sustainTime = 0.004;
float sustainLevel = 0.3;
float releaseTime = 0.4;
void setup() {
  size(640, 360);
  background(255);
  
  // Create triangle wave
  triOsc = new TriOsc(this);
  // Create the envelope 
  env  = new Env(this); 
 
}      
void draw() {
}
void mousePressed() {
  triOsc.play();
  env.play(triOsc, attackTime, sustainTime, sustainLevel, releaseTime);
}
 | 
|---|
		
		| Description | Triggers the envelope function | 
	| Syntax | .play(input, attackTime, sustainTime, sustainLevel, releaseTime) | 
|---|
		| Parameters | 
| input | SoundObject: Input sound source |  
| attackTime | float: Attack time value as a float. |  
| sustainTime | float: Sustain time value as a float. |  
| releaseTime | float: Release time value as a float. | 
 | 
	| Returns | void | 
|---|
Updated on January 21, 2019 10:05:15am EST