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Class

SoundFile

Name

pause()

Examples
import processing.sound.*;
SoundFile file;

void setup() {
  size(640, 360);
  background(255);

  // Load a soundfile from the /data folder of the sketch and play it back
  file = new SoundFile(this, "sample.mp3");
  file.play();
}

void draw() {
}

void mousePressed() {
  if (file.isPlaying()) {
    file.pause();
  } else {
    file.play();
  }
}
Description Stop the playback of the file, but cue it to the current position. The next call to play() will continue playing where it left off.
Syntax
.pause()
Returnsvoid
Updated on January 21, 2019 10:05:15am EST

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