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Class | |
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Name | pause() |
Examples | import processing.video.*; Movie myMovie; void setup() { size(200, 200); background(0); myMovie = new Movie(this, "totoro.mov"); myMovie.loop(); } void draw() { background(255); image(myMovie, 0, 0); } void movieEvent(Movie m) { m.read(); } void mousePressed() { myMovie.pause(); } void mouseReleased() { myMovie.play(); } |
Description | Pauses a movie during playback. If a movie is started again with play(), it will continue from where it was paused. |
Syntax | .pause() |
Returns | void |