This reference is for Processing 3.0+. If you have a previous version, use the reference included with your software in the Help menu. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Core Javadoc and Libraries Javadoc.
Name | resetMatrix() |
---|---|
Examples | size(100, 100, P3D); noFill(); box(80); printMatrix(); // Prints: // 01.0000 00.0000 00.0000 -50.0000 // 00.0000 01.0000 00.0000 -50.0000 // 00.0000 00.0000 01.0000 -86.6025 // 00.0000 00.0000 00.0000 01.0000 resetMatrix(); box(80); printMatrix(); // Prints: // 1.0000 0.0000 0.0000 0.0000 // 0.0000 1.0000 0.0000 0.0000 // 0.0000 0.0000 1.0000 0.0000 // 0.0000 0.0000 0.0000 1.0000 |
Description | Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity(). |
Syntax | resetMatrix() |
Returns | void |
Related | pushMatrix() popMatrix() applyMatrix() printMatrix() |