Q3DLight Class

Representation of a light source in 3D space. More...

Header: #include <Q3DLight>
Since: QtDataVisualization 1.0
Instantiated By: Light3D
Inherits: Q3DObject

Properties

Public Functions

Q3DLight(QObject *parent = nullptr)
virtual ~Q3DLight()
bool isAutoPosition()
void setAutoPosition(bool enabled)
  • 4 public functions inherited from Q3DObject
  • 31 public functions inherited from QObject

Signals

void autoPositionChanged(bool autoPosition)

Static Public Members

const QMetaObject staticMetaObject
  • 9 static public members inherited from QObject

Additional Inherited Members

  • 1 public slot inherited from QObject
  • 2 protected functions inherited from Q3DObject
  • 9 protected functions inherited from QObject

Detailed Description

Representation of a light source in 3D space.

Q3DLight represents a monochrome light source in 3D space.

Note: Default light has isAutoPosition() true.

Property Documentation

autoPosition : bool

This property holds whether the light position follows the camera automatically.

Note: Has no effect if shadows are enabled. Remember to disable shadows before setting light's position, or it will be overwritten by automatic positioning if isAutoPosition() is false.

This property was introduced in QtDataVisualization 5.9.

Access functions:

bool isAutoPosition()
void setAutoPosition(bool enabled)

Notifier signal:

void autoPositionChanged(bool autoPosition)

Member Function Documentation

Q3DLight::Q3DLight(QObject *parent = nullptr)

Constructs a new 3D light located at origin. An optional parent parameter can be given and is then passed to QObject constructor.

[virtual] Q3DLight::~Q3DLight()

Destroys the light object.

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