PickEvent QML Type
PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...
Import Statement: | import Qt3D.Render 2.12 |
Instantiates: | QPickEvent |
Properties
- accepted : bool
- button : int
- buttons : int
- distance : real
- localIntersection : Vector3D
- modifiers : int
- position : Point2D
- worldIntersection : Vector3D
Detailed Description
See also ObjectPicker and PickingSettings.
Property Documentation
accepted : bool |
Specifies if event has been accepted
button : int |
Specifies mouse button that caused the event
buttons : int |
Specifies state of the mouse buttons for the event
distance : real |
Specifies the distance of the hit to the camera
Specifies the coordinates of the hit in the local coordinate system of the picked entity
modifiers : int |
Specifies state of the mouse buttons for the event
Specifies the mouse position with respect to the render area (window or quick item)
© 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.