QNodeCommand Class
(Qt3DCore::QNodeCommand)The QNodeCommand class is the base class for all CommandRequested QSceneChange events. More...
Header: | #include <Qt3DCore/QNodeCommand> |
qmake: | QT += 3dcore |
Since: | Qt 5.10 |
Inherits: | Qt3DCore::QSceneChange |
Public Types
typedef | CommandId |
Public Functions
QNodeCommand(Qt3DCore::QNodeId id) | |
virtual | ~QNodeCommand() |
Qt3DCore::QNodeCommand::CommandId | commandId() const |
QVariant | data() const |
Qt3DCore::QNodeCommand::CommandId | inReplyTo() const |
QString | name() const |
void | setData(const QVariant &data) |
void | setName(const QString &name) |
void | setReplyToCommandId(Qt3DCore::QNodeCommand::CommandId id) |
- 4 public functions inherited from Qt3DCore::QSceneChange
Protected Functions
QNodeCommand(Qt3DCore::QNodeCommandPrivate &dd, Qt3DCore::QNodeId id) |
Related Non-Members
typedef | QNodeCommandPtr |
Detailed Description
The QNodeCommand class is the base class for all CommandRequested QSceneChange events.
The QNodeCommand class is the base class for all QSceneChange events that have the changeType() CommandRequested.
You can subclass this to create your own node update types for communication between your QNode and QBackendNode subclasses when writing your own aspects.
Member Type Documentation
typedef QNodeCommand::CommandId
Type of the command id, defined either as quint64 or quint32 depending on the platform support.
Member Function Documentation
QNodeCommand::QNodeCommand(Qt3DCore::QNodeId id)
Constructs a new QNodeCommand with id.
[protected]
QNodeCommand::QNodeCommand(Qt3DCore::QNodeCommandPrivate &dd, Qt3DCore::QNodeId id)
Default constructs an instance of QNodeCommand.
[virtual]
QNodeCommand::~QNodeCommand()
Destroys the instance of QNodeCommand. The destructor is virtual.
Qt3DCore::QNodeCommand::CommandId QNodeCommand::commandId() const
Returns commandId.
QVariant QNodeCommand::data() const
Returns data.
See also setData().
Qt3DCore::QNodeCommand::CommandId QNodeCommand::inReplyTo() const
Returns the id of the original QNodeCommand message that was sent to the backend.
QString QNodeCommand::name() const
Returns name.
See also setName().
void QNodeCommand::setData(const QVariant &data)
Sets the data (data) in the backend node to perform the operations requested.
See also data().
void QNodeCommand::setName(const QString &name)
Sets the data (name) in the backend node to perform the operations requested.
See also name().
void QNodeCommand::setReplyToCommandId(Qt3DCore::QNodeCommand::CommandId id)
Sets the command id to which the message is a reply.
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