QMetalRoughMaterial Class
(Qt3DExtras::QMetalRoughMaterial)The QMetalRoughMaterial provides a default implementation of PBR lighting. More...
Header: | #include <QMetalRoughMaterial> |
qmake: | QT += 3dextras |
Since: | Qt 5.9 |
Inherits: | Qt3DRender::QMaterial |
Inherited By: |
Properties
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- 1 property inherited from Qt3DRender::QMaterial
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QMetalRoughMaterial(Qt3DCore::QNode *parent = nullptr) | |
virtual | ~QMetalRoughMaterial() |
QVariant | ambientOcclusion() const |
QVariant | baseColor() const |
QVariant | metalness() const |
QVariant | normal() const |
QVariant | roughness() const |
float | textureScale() const |
- 4 public functions inherited from Qt3DRender::QMaterial
- 2 public functions inherited from Qt3DCore::QComponent
- 13 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setAmbientOcclusion(const QVariant &ambientOcclusion) |
void | setBaseColor(const QVariant &baseColor) |
void | setMetalness(const QVariant &metalness) |
void | setNormal(const QVariant &normal) |
void | setRoughness(const QVariant &roughness) |
void | setTextureScale(float textureScale) |
- 1 public slot inherited from Qt3DRender::QMaterial
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | ambientOcclusionChanged(const QVariant &ambientOcclusion) |
void | baseColorChanged(const QVariant &baseColor) |
void | metalnessChanged(const QVariant &metalness) |
void | normalChanged(const QVariant &normal) |
void | roughnessChanged(const QVariant &roughness) |
void | textureScaleChanged(float textureScale) |
- 1 signal inherited from Qt3DRender::QMaterial
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Static Public Members
const QMetaObject | staticMetaObject |
- 9 static public members inherited from QObject
Additional Inherited Members
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
The QMetalRoughMaterial provides a default implementation of PBR lighting.
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3.
Property Documentation
ambientOcclusion : QVariant
Holds the current ambient occlusion map texture of the material. This can only be a texture, otherwise it is ignored. By default this map is not set.
Access functions:
QVariant | ambientOcclusion() const |
void | setAmbientOcclusion(const QVariant &ambientOcclusion) |
Notifier signal:
void | ambientOcclusionChanged(const QVariant &ambientOcclusion) |
baseColor : QVariant
Holds the current base color of the material. This can be either a plain color value or a texture. By default the value of this property is "grey".
Access functions:
QVariant | baseColor() const |
void | setBaseColor(const QVariant &baseColor) |
Notifier signal:
void | baseColorChanged(const QVariant &baseColor) |
metalness : QVariant
Holds the current metalness level of the material, since is a value between 0 (purely dielectric, the default) and 1 (purely metallic). This can be either a plain uniform value or a texture. By default the value of this property is 0.
Access functions:
QVariant | metalness() const |
void | setMetalness(const QVariant &metalness) |
Notifier signal:
void | metalnessChanged(const QVariant &metalness) |
normal : QVariant
Holds the current normal map texture of the material. This can only be a texture, otherwise it is ignored. By default this map is not set.
Access functions:
QVariant | normal() const |
void | setNormal(const QVariant &normal) |
Notifier signal:
void | normalChanged(const QVariant &normal) |
roughness : QVariant
Holds the current roughness level of the material. This can be either a plain uniform value or a texture. By default the value of this property is 0.
Access functions:
QVariant | roughness() const |
void | setRoughness(const QVariant &roughness) |
Notifier signal:
void | roughnessChanged(const QVariant &roughness) |
textureScale : float
Holds the current texture scale. It is applied as a multiplier to texture coordinates at render time. Defaults to 1.0.
Access functions:
float | textureScale() const |
void | setTextureScale(float textureScale) |
Notifier signal:
void | textureScaleChanged(float textureScale) |
Member Function Documentation
QMetalRoughMaterial::QMetalRoughMaterial(Qt3DCore::QNode *parent = nullptr)
Constructs a new QMetalRoughMaterial instance with parent object parent.
[virtual]
QMetalRoughMaterial::~QMetalRoughMaterial()
Destroys the QMetalRoughMaterial instance.
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