QStencilMask Class
(Qt3DRender::QStencilMask)The QStencilMask class controls the front and back writing of individual bits in the stencil planes. More...
Header: | #include <QStencilMask> |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
Instantiated By: | StencilMask |
Inherits: | Qt3DRender::QRenderState |
Properties
- backOutputMask : uint
- frontOutputMask : uint
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QStencilMask(Qt3DCore::QNode *parent = nullptr) | |
uint | backOutputMask() const |
uint | frontOutputMask() const |
- 13 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setBackOutputMask(uint backOutputMask) |
void | setFrontOutputMask(uint frontOutputMask) |
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | backOutputMaskChanged(uint backOutputMask) |
void | frontOutputMaskChanged(uint frontOutputMask) |
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Static Public Members
const QMetaObject | staticMetaObject |
- 9 static public members inherited from QObject
Additional Inherited Members
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
The QStencilMask class controls the front and back writing of individual bits in the stencil planes.
A Qt3DRender::QStencilMask class specifies a write mask for the stencil values after the stencil test. Mask can be specified separately for the front-facing and back-facing polygons. The fragment stencil value is and'd with the mask before it is written to the stencil buffer.
See also Qt3DRender::QStencilTest.
Property Documentation
backOutputMask : uint
Holds the write mask for the fragment stencil values for back-facing polygons.
Access functions:
uint | backOutputMask() const |
void | setBackOutputMask(uint backOutputMask) |
Notifier signal:
void | backOutputMaskChanged(uint backOutputMask) |
frontOutputMask : uint
Holds the write mask for the fragment stencil values for front-facing polygons.
Access functions:
uint | frontOutputMask() const |
void | setFrontOutputMask(uint frontOutputMask) |
Notifier signal:
void | frontOutputMaskChanged(uint frontOutputMask) |
Member Function Documentation
QStencilMask::QStencilMask(Qt3DCore::QNode *parent = nullptr)
The constructor creates a new QStencilMask::QStencilMask instance with the specified parent.
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