A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted. Patterns are defined using the pattern element and then referenced by properties fill and stroke on a given graphics element to indicate that the given element shall be filled or stroked with the referenced pattern.

Usage context

CategoriesContainer element
Permitted contentAny number of the following elements, in any order:
Animation elements
Descriptive elements
Shape elements
Structural elements
Gradient elements
<a>, <altGlyphDef>, <clipPath>, <color-profile>, <cursor>, <filter>, <font>, <font-face>, <foreignObject>, <image>, <marker>, <mask>, <pattern>, <script>, <style>, <switch>, <text>, <view>


Source code Output result
<?xml version="1.0"?>
<svg width="120" height="120" viewBox="0 0 120 120"
     xmlns="http://www.w3.org/2000/svg" version="1.1"

        <pattern id="Triangle" 
                 width="10" height="10"
            <polygon points="5,0 10,10 0,10"/>

    <circle cx="60" cy="60" r="50"

» pattern.svg


Global attributes

Specific attributes

DOM Interface

This element implements the SVGPatternElement interface.


Specification Status Comment
Scalable Vector Graphics (SVG) 2
The definition of '<pattern>' in that specification.
Working Draft  
Scalable Vector Graphics (SVG) 1.1 (Second Edition)
The definition of '<pattern>' in that specification.
Recommendation Initial definition

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support ? ? ? ? ?
Feature Android Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
Basic support ? ? ? ? ?

Document Tags and Contributors

 Contributors to this page: Sebastianz, kscarfone, Jeremie
 Last updated by: Sebastianz,