Version: 2019.1 (switch to 2018.3 or 2017.4)
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In-Progress edit notifications

Unity Collaborate constantly monitors the changes team members make to your Project. When a team member saves changes to a SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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or PrefabAn asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info
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on their local machine, Collaborate notifies you that the AssetAny media or data that can be used in your game or Project. An asset may come from a file created outside of Unity, such as a 3D model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
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has been changed by displaying an In-Progress badge on the Asset.

To view who is working on the Scene or Prefab, hover over the badge.

In-Progress for Scenes

For Scenes, the In-Progress badge is visible in two locations in the Unity Editor:

  • On the file icon in the Project browser.

  • In the Hierarchy window.

In-Progress for Prefabs

For Prefabs, the In-Progress badge is also visible in two locations in the Unity Editor:

  • On the file icon in the Project browser.

  • In the InspectorA Unity window that displays information about the currently selected GameObject, Asset or Project Settings, alowing you to inspect and edit the values. More info
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    window.

When a team member publishes their changes, Unity removes the icon and counter.


  • New feature in Unity 2017.1 NewIn20171

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Restoring previous versions of a project
Managing cloud storage