Version: 2019.1 (switch to 2018.3 or 2017.4)
Integration using NetworkTransport
Customized Matchmaking callbacks
Other Versions

Common Errors

Two common errors you might encounter are:

Create match failed: Failed to access NetworkDB appId=0

This occurs if you have not linked the project with Unity Services. To link your project with Unity Services, see Setting up your project for Unity Services.

Create match failed: Failed because of invalid projectid setup. Please verify project setup at https://multiplayer.unity3d.com

This occurs if you have not enabled the Multiplayer Service. To fix this, make sure you have set up your project for Multiplayer Services correctly.

Did you find this page useful? Please give it a rating:

Integration using NetworkTransport
Customized Matchmaking callbacks