Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Debug.LogException

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void LogException(Exception exception);
public static void LogException(Exception exception, Object context);

Parameters

contextObject to which the message applies.
exceptionRuntime Exception.

Description

A variant of Debug.Log that logs an error message to the console.

When you select the message in the console a connection to the context object will be drawn. This is very useful if you want know on which object an error occurs.

See Also: Debug.unityLogger, ILogger, Logger.LogException.

using System;
using UnityEngine;
using System.Collections;

public class MyGameClass : MonoBehaviour { void MyGameMethod() { try { // Do something that can throw an exception } catch (Exception e) { Debug.LogException(e, this); } } }

Note that this pauses the editor when 'ErrorPause' is enabled.

Did you find this page useful? Please give it a rating: