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EditorApplication.isCompiling

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public static bool isCompiling;

Description

Is editor currently compiling scripts? (Read Only)


Editor Window that tells you if Unity is compiling scripts.

// Small example that shows when scripts are being compiled.

using UnityEditor; using UnityEngine;

public class isCompilingExample : EditorWindow { [MenuItem("Examples/Is compiling?")] static void Init() { EditorWindow window = GetWindowWithRect(typeof(isCompilingExample), new Rect(0, 0, 200, 200)); window.Show(); }

void OnGUI() { EditorGUILayout.LabelField("Compiling:", EditorApplication.isCompiling ? "Yes" : "No");

this.Repaint(); } }

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