Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Input.accelerationEventCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static int accelerationEventCount;

Description

Number of acceleration measurements which occurred during last frame.

using UnityEngine;

public class Example : MonoBehaviour { // Check if we got any acceleration measurements during last frame

void Update() { if (Input.accelerationEventCount > 0) { print("We got new acceleration measurements"); } } }

Did you find this page useful? Please give it a rating: