Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

ParticleSystem.MinMaxCurve.curveMax

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public AnimationCurve curveMax;

Description

Set a curve for the upper bound.

Values should be set between 0 and 1. Use the curve multiplier to define the overall range of the curve. Useful when ParticleSystem.MinMaxCurve.mode is set to ParticleSystemCurveMode.TwoCurves. See Also: ParticleSystem.MinMaxCurve.curveScalar.

Did you find this page useful? Please give it a rating: