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Shader.SetGlobalInt

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public static void SetGlobalInt(string name, int value);
public static void SetGlobalInt(int nameID, int value);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Sets a global int property for all shaders.

Internally float and integer shader properties are treated exactly the same, so this function is just an alias to SetGlobalFloat.

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