Duplicated array of all the selectable objects currently active in the Scene.
[UI.Selectable.allSelectablesArray]].
using UnityEngine; using System.Collections; using UnityEngine.UI; // required when using UI elements in scripts
public class Example : MonoBehaviour { //Displays the names of all selectable elements in the Scene public void GetNames() { foreach (Selectable selectableUI in Selectable.allSelectablesArray) { Debug.Log(selectableUI.name); } } }
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