BenchHeader class used for benchmarking packet serialization/deserialization. More...
Public Member Functions | |
BenchHeader () | |
virtual uint32_t | Deserialize (Buffer::Iterator start) |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
virtual uint32_t | GetSerializedSize (void) const |
bool | IsOk (void) const |
Returns true if the header has been deserialized and the deserialization was correct. More... | |
virtual void | Print (std::ostream &os) const |
virtual void | Serialize (Buffer::Iterator start) const |
Public Member Functions inherited from ns3::Header | |
virtual | ~Header () |
virtual uint32_t | Deserialize (Buffer::Iterator start, Buffer::Iterator end) |
Deserialize the object from a buffer iterator. More... | |
virtual uint32_t | Deserialize (Buffer::Iterator start)=0 |
Deserialize the object from a buffer iterator. More... | |
Public Member Functions inherited from ns3::Chunk | |
virtual uint32_t | Deserialize (Buffer::Iterator start, Buffer::Iterator end) |
Deserialize the object from a buffer iterator. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::Header | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::Chunk | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Private Member Functions | |
static std::string | GetTypeName (void) |
Get type name function. More... | |
Private Attributes | |
bool | m_ok |
variable to track whether deserialization succeeded More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
Related Functions inherited from ns3::ObjectBase | |
static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
BenchHeader class used for benchmarking packet serialization/deserialization.
Definition at line 40 of file bench-packets.cc.
BenchHeader< N >::BenchHeader | ( | ) |
Definition at line 73 of file bench-packets.cc.
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virtual |
start | an iterator which points to where the header should read from. |
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Note that data is not actually removed from the buffer to which the iterator points. Both Packet::RemoveHeader() and Packet::PeekHeader() call Deserialize(), but only the RemoveHeader() has additional statements to remove the header bytes from the underlying buffer and associated metadata.
Implements ns3::Header.
Definition at line 132 of file bench-packets.cc.
References visualizer.core::start().
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virtual |
Get the most derived TypeId for this Object.
This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.
Implements ns3::ObjectBase.
Definition at line 107 of file bench-packets.cc.
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virtual |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
Definition at line 120 of file bench-packets.cc.
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static |
Register this type.
Definition at line 95 of file bench-packets.cc.
References ns3::TypeId::SetParent().
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staticprivate |
bool BenchHeader< N >::IsOk | ( | void | ) | const |
Returns true if the header has been deserialized and the deserialization was correct.
If Deserialize() has not yet been called on the header, will return false.
Definition at line 79 of file bench-packets.cc.
Referenced by benchA().
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virtual |
os | output stream This method is used by Packet::Print to print the content of a header as ascii data to a c++ output stream. Although the header is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
Definition at line 114 of file bench-packets.cc.
References NS_ASSERT.
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virtual |
start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
Definition at line 126 of file bench-packets.cc.
References visualizer.core::start().
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private |
variable to track whether deserialization succeeded
Definition at line 69 of file bench-packets.cc.