PriorityUlJob class. More...
#include "ul-job.h"
Public Member Functions | |
PriorityUlJob () | |
this class implements an auxiliary struct to compute the priority of the rtPS and nrtPS in the intermediate queue More... | |
int | GetPriority (void) |
Get priority. More... | |
Ptr< UlJob > | GetUlJob (void) |
Get UL job functiion. More... | |
void | SetPriority (int priority) |
Set priority. More... | |
void | SetUlJob (Ptr< UlJob > job) |
Set UL job. More... | |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
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SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
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virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Private Attributes | |
Ptr< UlJob > | m_job |
the job More... | |
int | m_priority |
the priority More... | |
Additional Inherited Members | |
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static TypeId | GetTypeId (void) |
Register this type. More... | |
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static TypeId | GetTypeId (void) |
Get the type ID. More... | |
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Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoDispose (void) |
Destructor implementation. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
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static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
PriorityUlJob class.
ns3::PriorityUlJob::PriorityUlJob | ( | void | ) |
int ns3::PriorityUlJob::GetPriority | ( | void | ) |
Get priority.
Definition at line 151 of file ul-job.cc.
References m_priority.
Referenced by ns3::SortProcess::operator()().
Get UL job functiion.
Definition at line 163 of file ul-job.cc.
References m_job.
Referenced by ns3::SortProcess::operator()().
void ns3::PriorityUlJob::SetPriority | ( | int | priority | ) |
Set priority.
priority | the priority |
Definition at line 157 of file ul-job.cc.
References m_priority.
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private |
the priority
Definition at line 200 of file ul-job.h.
Referenced by GetPriority(), and SetPriority().