A simple device energy model where current drain can be set by the user. More...
#include "simple-device-energy-model.h"
Public Member Functions | |
SimpleDeviceEnergyModel () | |
virtual | ~SimpleDeviceEnergyModel () |
virtual void | ChangeState (int newState) |
virtual Ptr< Node > | GetNode (void) const |
Gets pointer to node. More... | |
virtual double | GetTotalEnergyConsumption (void) const |
virtual void | HandleEnergyChanged (void) |
Handles energy changed. More... | |
virtual void | HandleEnergyDepletion (void) |
Handles energy depletion. More... | |
virtual void | HandleEnergyRecharged (void) |
Handles energy recharged. More... | |
void | SetCurrentA (double current) |
virtual void | SetEnergySource (Ptr< EnergySource > source) |
Sets pointer to EnergySouce installed on node. More... | |
virtual void | SetNode (Ptr< Node > node) |
Sets pointer to node. More... | |
Public Member Functions inherited from ns3::DeviceEnergyModel | |
DeviceEnergyModel () | |
virtual | ~DeviceEnergyModel () |
double | GetCurrentA (void) const |
Public Member Functions inherited from ns3::Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::DeviceEnergyModel | |
static TypeId | GetTypeId (void) |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Member Functions | |
void | DoDispose (void) |
Destructor implementation. More... | |
virtual double | DoGetCurrentA (void) const |
Private Attributes | |
double | m_actualCurrentA |
Time | m_lastUpdateTime |
Ptr< Node > | m_node |
Ptr< EnergySource > | m_source |
TracedValue< double > | m_totalEnergyConsumption |
Additional Inherited Members | |
Public Types inherited from ns3::DeviceEnergyModel | |
typedef Callback< void, int > | ChangeStateCallback |
Callback type for ChangeState function. More... | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
Related Functions inherited from ns3::ObjectBase | |
static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
A simple device energy model where current drain can be set by the user.
Introspection did not find any typical Config paths.
It is supposed to be used as a testing model for energy sources.
No Attributes are defined for this type.
Size of this type is 96 bytes (on a 64-bit architecture).
Definition at line 38 of file simple-device-energy-model.h.
ns3::SimpleDeviceEnergyModel::SimpleDeviceEnergyModel | ( | ) |
Definition at line 48 of file simple-device-energy-model.cc.
References m_actualCurrentA, m_lastUpdateTime, m_source, NS_LOG_FUNCTION, and ns3::Seconds().
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virtual |
Definition at line 56 of file simple-device-energy-model.cc.
References NS_LOG_FUNCTION.
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inlinevirtual |
newState | New state the device is in. |
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 84 of file simple-device-energy-model.h.
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privatevirtual |
Destructor implementation.
This method is called by Dispose() or by the Object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overridden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.
It is safe to call GetObject() from within this method.
Reimplemented from ns3::Object.
Definition at line 120 of file simple-device-energy-model.cc.
References m_source, and NS_LOG_FUNCTION.
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privatevirtual |
Implements DeviceEnergyModel::GetCurrentA.
Reimplemented from ns3::DeviceEnergyModel.
Definition at line 127 of file simple-device-energy-model.cc.
References m_actualCurrentA, and NS_LOG_FUNCTION.
Gets pointer to node.
Implements DeviceEnergyModel::GetNode.
Definition at line 78 of file simple-device-energy-model.cc.
References m_node, and NS_LOG_FUNCTION.
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virtual |
Implements DeviceEnergyModel::GetTotalEnergyConsumption.
Implements ns3::DeviceEnergyModel.
Definition at line 85 of file simple-device-energy-model.cc.
References ns3::Time::GetSeconds(), m_actualCurrentA, m_lastUpdateTime, m_source, m_totalEnergyConsumption, ns3::Simulator::Now(), and NS_LOG_FUNCTION.
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static |
Definition at line 34 of file simple-device-energy-model.cc.
References m_totalEnergyConsumption, ns3::MakeTraceSourceAccessor(), and ns3::TypeId::SetParent().
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inlinevirtual |
Handles energy changed.
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 111 of file simple-device-energy-model.h.
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inlinevirtual |
Handles energy depletion.
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 93 of file simple-device-energy-model.h.
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inlinevirtual |
Handles energy recharged.
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 102 of file simple-device-energy-model.h.
void ns3::SimpleDeviceEnergyModel::SetCurrentA | ( | double | current | ) |
current | the current draw of device. |
Set the actual current draw of the device.
Definition at line 100 of file simple-device-energy-model.cc.
References ns3::Time::GetSeconds(), m_actualCurrentA, m_lastUpdateTime, m_source, m_totalEnergyConsumption, ns3::Simulator::Now(), and NS_LOG_FUNCTION.
Referenced by AnimationRemainingEnergyTestCase::PrepareNetwork().
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virtual |
Sets pointer to EnergySouce installed on node.
source | Pointer to EnergySource installed on node. |
Implements DeviceEnergyModel::SetEnergySource.
Implements ns3::DeviceEnergyModel.
Definition at line 62 of file simple-device-energy-model.cc.
References m_source, NS_ASSERT, and NS_LOG_FUNCTION.
Referenced by AnimationRemainingEnergyTestCase::PrepareNetwork().
Sets pointer to node.
node | Pointer to node. |
Implements DeviceEnergyModel::SetNode.
Definition at line 70 of file simple-device-energy-model.cc.
References m_node, NS_ASSERT, and NS_LOG_FUNCTION.
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private |
Definition at line 132 of file simple-device-energy-model.h.
Referenced by DoGetCurrentA(), GetTotalEnergyConsumption(), SetCurrentA(), and SimpleDeviceEnergyModel().
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private |
Definition at line 131 of file simple-device-energy-model.h.
Referenced by GetTotalEnergyConsumption(), SetCurrentA(), and SimpleDeviceEnergyModel().
Definition at line 134 of file simple-device-energy-model.h.
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private |
Definition at line 133 of file simple-device-energy-model.h.
Referenced by DoDispose(), GetTotalEnergyConsumption(), SetCurrentA(), SetEnergySource(), and SimpleDeviceEnergyModel().
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private |
Definition at line 135 of file simple-device-energy-model.h.
Referenced by GetTotalEnergyConsumption(), GetTypeId(), and SetCurrentA().