A Discrete-Event Network Simulator
API
Public Member Functions | Static Public Member Functions | Private Member Functions | Private Attributes | List of all members
ns3::V4Ping Class Reference

an application which sends one ICMP ECHO request, waits for a REPLYs and reports the calculated RTT. More...

#include "v4ping.h"

+ Inheritance diagram for ns3::V4Ping:

Public Member Functions

 V4Ping ()
 create a pinger applications More...
 
virtual ~V4Ping ()
 
- Public Member Functions inherited from ns3::Application
 Application ()
 
virtual ~Application ()
 
Ptr< NodeGetNode () const
 
void SetNode (Ptr< Node > node)
 
void SetStartTime (Time start)
 Specify application start time. More...
 
void SetStopTime (Time stop)
 Specify application stop time. More...
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
 Destructor. More...
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together. More...
 
void Dispose (void)
 Dispose of this Object. More...
 
AggregateIterator GetAggregateIterator (void) const
 Get an iterator to the Objects aggregated to this one. More...
 
virtual TypeId GetInstanceTypeId (void) const
 Get the most derived TypeId for this Object. More...
 
template<typename T >
Ptr< T > GetObject (void) const
 Get a pointer to the requested aggregated Object. More...
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId. More...
 
void Initialize (void)
 Invoke DoInitialize on all Objects aggregated to this one. More...
 
bool IsInitialized (void) const
 Check if the object has been initialized. More...
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Default constructor. More...
 
 SimpleRefCount (const SimpleRefCount &o)
 Copy constructor. More...
 
uint32_t GetReferenceCount (void) const
 Get the reference count of the object. More...
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 Assignment operator. More...
 
void Ref (void) const
 Increment the reference count. More...
 
void Unref (void) const
 Decrement the reference count. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising erros. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Application
static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Private Member Functions

virtual void DoDispose (void)
 Destructor implementation. More...
 
uint32_t GetApplicationId (void) const
 Return the application ID in the node. More...
 
void Read32 (const uint8_t *buffer, uint32_t &data)
 Writes data from a little-endian formatted buffer to data. More...
 
void Receive (Ptr< Socket > socket)
 Receive an ICMP Echo. More...
 
void Send ()
 Send one Ping (ICMP ECHO) to the destination. More...
 
virtual void StartApplication (void)
 Application specific startup code. More...
 
virtual void StopApplication (void)
 Application specific shutdown code. More...
 
void Write32 (uint8_t *buffer, const uint32_t data)
 Writes data to buffer in little-endian format. More...
 

Private Attributes

Average< double > m_avgRtt
 Average rtt is ms. More...
 
Time m_interval
 Wait interval seconds between sending each packet. More...
 
EventId m_next
 Next packet will be sent. More...
 
uint32_t m_recv
 received packets counter More...
 
Ipv4Address m_remote
 Remote address. More...
 
std::map< uint16_t, Timem_sent
 All sent but not answered packets. Map icmp seqno -> when sent. More...
 
uint16_t m_seq
 ICMP ECHO sequence number. More...
 
uint32_t m_size
 Specifies the number of data bytes to be sent. More...
 
Ptr< Socketm_socket
 The socket we send packets from. More...
 
Time m_started
 Start time to report total ping time. More...
 
TracedCallback< Timem_traceRtt
 TracedCallback for RTT measured by ICMP ECHOs. More...
 
bool m_verbose
 produce ping-style output if true More...
 

Additional Inherited Members

- Public Types inherited from ns3::Application
typedef void(* DelayAddressCallback) (const Time &delay, const Address &from)
 Common callback signature for packet delay and address. More...
 
typedef void(* StateTransitionCallback) (const std::string &oldState, const std::string &newState)
 Common signature used by callbacks to application's state transition trace source. More...
 
- Protected Member Functions inherited from ns3::Application
virtual void DoInitialize (void)
 Initialize() implementation. More...
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object. More...
 
virtual void NotifyNewAggregate (void)
 Notify all Objects aggregated to this one of a new Object being aggregated. More...
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted (void)
 Notifier called once the ObjectBase is fully constructed. More...
 
- Protected Attributes inherited from ns3::Application
Ptr< Nodem_node
 The node that this application is installed on. More...
 
EventId m_startEvent
 The event that will fire at m_startTime to start the application. More...
 
Time m_startTime
 The simulation time that the application will start. More...
 
EventId m_stopEvent
 The event that will fire at m_stopTime to end the application. More...
 
Time m_stopTime
 The simulation time that the application will end. More...
 

Detailed Description

an application which sends one ICMP ECHO request, waits for a REPLYs and reports the calculated RTT.


Note: The RTT calculated is reported through a trace source.

Config Paths

ns3::V4Ping is accessible through the following paths with Config::Set and Config::Connect:

Attributes

Attributes defined in parent class ns3::Application

TraceSources

Size of this type is 472 bytes (on a 64-bit architecture).

Definition at line 43 of file v4ping.h.

Constructor & Destructor Documentation

◆ V4Ping()

ns3::V4Ping::V4Ping ( )

create a pinger applications

Definition at line 68 of file v4ping.cc.

References NS_LOG_FUNCTION.

◆ ~V4Ping()

ns3::V4Ping::~V4Ping ( )
virtual

Definition at line 78 of file v4ping.cc.

References NS_LOG_FUNCTION.

Member Function Documentation

◆ DoDispose()

void ns3::V4Ping::DoDispose ( void  )
privatevirtual

Destructor implementation.

This method is called by Dispose() or by the Object's destructor, whichever comes first.

Subclasses are expected to implement their real destruction code in an overridden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.

It is safe to call GetObject() from within this method.

Reimplemented from ns3::Application.

Definition at line 84 of file v4ping.cc.

References ns3::Application::DoDispose(), ns3::EventId::IsRunning(), m_next, m_socket, NS_LOG_FUNCTION, and StopApplication().

◆ GetApplicationId()

uint32_t ns3::V4Ping::GetApplicationId ( void  ) const
private

Return the application ID in the node.

Returns
the application id

Definition at line 98 of file v4ping.cc.

References ns3::Node::GetApplication(), ns3::Node::GetNApplications(), ns3::Application::GetNode(), NS_ASSERT_MSG(), and NS_LOG_FUNCTION.

Referenced by Receive(), and Send().

◆ GetTypeId()

TypeId ns3::V4Ping::GetTypeId ( void  )
static

◆ Read32()

void ns3::V4Ping::Read32 ( const uint8_t *  buffer,
uint32_t &  data 
)
private

Writes data from a little-endian formatted buffer to data.

Parameters
bufferthe buffer to read from
datathe read data

Definition at line 190 of file v4ping.cc.

References data, and NS_LOG_FUNCTION.

Referenced by Receive().

◆ Receive()

void ns3::V4Ping::Receive ( Ptr< Socket socket)
private

◆ Send()

void ns3::V4Ping::Send ( void  )
private

◆ StartApplication()

void ns3::V4Ping::StartApplication ( void  )
privatevirtual

Application specific startup code.

The StartApplication method is called at the start time specified by Start This method should be overridden by all or most application subclasses.

Reimplemented from ns3::Application.

Definition at line 242 of file v4ping.cc.

References ns3::Socket::Bind(), ns3::Socket::Connect(), ns3::Socket::CreateSocket(), ns3::Ipv4Address::GetAny(), ns3::Application::GetNode(), ns3::TypeId::LookupByName(), m_remote, m_socket, m_started, m_verbose, ns3::MakeCallback(), ns3::Simulator::Now(), NS_ASSERT, NS_LOG_FUNCTION, Receive(), Send(), ns3::ObjectBase::SetAttribute(), and ns3::Socket::SetRecvCallback().

◆ StopApplication()

void ns3::V4Ping::StopApplication ( void  )
privatevirtual

Application specific shutdown code.

The StopApplication method is called at the stop time specified by Stop This method should be overridden by all or most application subclasses.

Reimplemented from ns3::Application.

Definition at line 267 of file v4ping.cc.

References ns3::Average< T >::Avg(), ns3::EventId::Cancel(), ns3::Socket::Close(), ns3::Average< T >::Count(), ns3::EventId::IsRunning(), m_avgRtt, m_next, m_recv, m_remote, m_seq, m_socket, m_started, m_verbose, ns3::Average< T >::Max(), ns3::Average< T >::Min(), ns3::Simulator::Now(), NS_LOG_FUNCTION, and ns3::Average< T >::Stddev().

Referenced by DoDispose().

◆ Write32()

void ns3::V4Ping::Write32 ( uint8_t *  buffer,
const uint32_t  data 
)
private

Writes data to buffer in little-endian format.

Least significant byte of data is at lowest buffer address

Parameters
bufferthe buffer to write to
datathe data to write

Definition at line 179 of file v4ping.cc.

References data, and NS_LOG_FUNCTION.

Referenced by Send().

Member Data Documentation

◆ m_avgRtt

Average<double> ns3::V4Ping::m_avgRtt
private

Average rtt is ms.

Definition at line 119 of file v4ping.h.

Referenced by Receive(), and StopApplication().

◆ m_interval

Time ns3::V4Ping::m_interval
private

Wait interval seconds between sending each packet.

Definition at line 100 of file v4ping.h.

Referenced by GetTypeId(), and Send().

◆ m_next

EventId ns3::V4Ping::m_next
private

Next packet will be sent.

Definition at line 121 of file v4ping.h.

Referenced by DoDispose(), Send(), and StopApplication().

◆ m_recv

uint32_t ns3::V4Ping::m_recv
private

received packets counter

Definition at line 115 of file v4ping.h.

Referenced by Receive(), and StopApplication().

◆ m_remote

Ipv4Address ns3::V4Ping::m_remote
private

Remote address.

Definition at line 98 of file v4ping.h.

Referenced by GetTypeId(), StartApplication(), and StopApplication().

◆ m_sent

std::map<uint16_t, Time> ns3::V4Ping::m_sent
private

All sent but not answered packets. Map icmp seqno -> when sent.

Definition at line 123 of file v4ping.h.

Referenced by Receive(), and Send().

◆ m_seq

uint16_t ns3::V4Ping::m_seq
private

ICMP ECHO sequence number.

Definition at line 109 of file v4ping.h.

Referenced by Send(), and StopApplication().

◆ m_size

uint32_t ns3::V4Ping::m_size
private

Specifies the number of data bytes to be sent.

The default is 56, which translates into 64 ICMP data bytes when combined with the 8 bytes of ICMP header data.

Definition at line 105 of file v4ping.h.

Referenced by GetTypeId(), Receive(), and Send().

◆ m_socket

Ptr<Socket> ns3::V4Ping::m_socket
private

The socket we send packets from.

Definition at line 107 of file v4ping.h.

Referenced by DoDispose(), Receive(), Send(), StartApplication(), and StopApplication().

◆ m_started

Time ns3::V4Ping::m_started
private

Start time to report total ping time.

Definition at line 117 of file v4ping.h.

Referenced by StartApplication(), and StopApplication().

◆ m_traceRtt

TracedCallback<Time> ns3::V4Ping::m_traceRtt
private

TracedCallback for RTT measured by ICMP ECHOs.

Definition at line 111 of file v4ping.h.

Referenced by GetTypeId(), and Receive().

◆ m_verbose

bool ns3::V4Ping::m_verbose
private

produce ping-style output if true

Definition at line 113 of file v4ping.h.

Referenced by GetTypeId(), Receive(), StartApplication(), and StopApplication().


The documentation for this class was generated from the following files: