A Discrete-Event Network Simulator
API
constant-acceleration-mobility-model.h
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2 /*
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16  * Author: Gustavo Carneiro <gjc@inescporto.pt>
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18 #ifndef CONSTANT_ACCELERATION_MOBILITY_MODEL_H
19 #define CONSTANT_ACCELERATION_MOBILITY_MODEL_H
20 
21 #include "mobility-model.h"
22 #include "ns3/nstime.h"
23 
24 namespace ns3 {
25 
32 {
33 public:
38  static TypeId GetTypeId (void);
50  void SetVelocityAndAcceleration (const Vector &velocity, const Vector &acceleration);
51 
52 private:
53  virtual Vector DoGetPosition (void) const;
54  virtual void DoSetPosition (const Vector &position);
55  virtual Vector DoGetVelocity (void) const;
56 
58  Vector m_basePosition;
59  Vector m_baseVelocity;
60  Vector m_acceleration;
61 };
62 
63 } // namespace ns3
64 
65 #endif /* CONSTANT_ACCELERATION_MOBILITY_MODEL_H */
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:102
static TypeId GetTypeId(void)
Register this type with the TypeId system.
Mobility model for which the current acceleration does not change once it has been set and until it i...
Keep track of the current position and velocity of an object.
ConstantAccelerationMobilityModel()
Create position located at coordinates (0,0,0) with speed (0,0,0).
Every class exported by the ns3 library is enclosed in the ns3 namespace.
void SetVelocityAndAcceleration(const Vector &velocity, const Vector &acceleration)
Set the model&#39;s velocity and acceleration.
a unique identifier for an interface.
Definition: type-id.h:58