21 #ifndef IPV6_RAW_SOCKET_IMPL_H 22 #define IPV6_RAW_SOCKET_IMPL_H 26 #include "ns3/socket.h" 27 #include "ns3/ipv6-address.h" 28 #include "ns3/ipv6-header.h" 101 virtual int Close ();
230 uint32_t icmpv6Filt[8];
void SetNode(Ptr< Node > node)
Set the node associated with this socket.
virtual void Ipv6JoinGroup(Ipv6Address address, Socket::Ipv6MulticastFilterMode filterMode, std::vector< Ipv6Address > sourceAddresses)
Joins a IPv6 multicast group.
virtual void DoDispose()
Dispose object.
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
Ipv6Address fromIp
Source address.
Ipv6Address m_src
Source address.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
Icmpv6Filter m_icmpFilter
ICMPv6 filter.
bool m_shutdownSend
Flag to shutdown send capability.
std::list< Data > m_data
Packet waiting to be processed.
virtual enum Socket::SocketType GetSocketType() const
Get socket type (NS3_SOCK_RAW)
virtual int ShutdownSend()
uint16_t fromProtocol
Protocol used.
Ptr< Packet > packet
Packet data.
static TypeId GetTypeId()
Get the type ID of this class.
bool ForwardUp(Ptr< const Packet > p, Ipv6Header hdr, Ptr< NetDevice > device)
Forward up to receive method.
SocketErrno
Enumeration of the possible errors returned by a socket.
virtual Ptr< Node > GetNode() const
Return the node this socket is associated with.
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
a polymophic address class
virtual int Bind()
Allocate a local IPv4 endpoint for this socket.
bool m_shutdownRecv
Flag to shutdown receive capability.
A low-level Socket API based loosely on the BSD Socket API.
Ipv6MulticastFilterMode
Enumeration of the possible filter of a socket.
Struct to hold the ICMPv6 filter.
void Icmpv6FilterSetBlock(uint8_t type)
Set the filter to block one ICMPv6 type.
virtual int Bind6()
Allocate a local IPv6 endpoint for this socket.
IPv6 raw data and additional information.
virtual int Listen()
Listen for incoming connections.
virtual uint32_t GetRxAvailable() const
Return number of bytes which can be returned from one or multiple calls to Recv.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
bool Icmpv6FilterWillBlock(uint8_t type)
Ask the filter about the status of one ICMPv6 type.
void Icmpv6FilterSetPass(uint8_t type)
Set the filter to pass one ICMPv6 type.
virtual ~Ipv6RawSocketImpl()
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
void SetProtocol(uint16_t protocol)
Set protocol field.
virtual int GetPeerName(Address &address) const
Get the peer address of a connected socket.
Describes an IPv6 address.
enum Socket::SocketErrno m_err
Last error number.
virtual int GetSockName(Address &address) const
Get socket address.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)
Send data to a specified peer.
virtual int Close()
Close a socket.
virtual enum Socket::SocketErrno GetErrno() const
Get last error number.
Ipv6Address m_dst
Destination address.
bool Icmpv6FilterWillPass(uint8_t type)
Ask the filter about the status of one ICMPv6 type.
void Icmpv6FilterSetPassAll()
Clean the ICMPv6 filter structure.
virtual uint32_t GetTxAvailable() const
Returns the number of bytes which can be sent in a single call to Send.
virtual int ShutdownRecv()
SocketType
Enumeration of the possible socket types.
a unique identifier for an interface.
uint16_t m_protocol
Protocol.
void Icmpv6FilterSetBlockAll()
Set the filter to block all the ICMPv6 types.