23 #include "ns3/core-module.h" 24 #include "ns3/network-module.h" 25 #include "ns3/mobility-module.h" 26 #include "ns3/lte-module.h" 27 #include "ns3/config-store.h" 28 #include "ns3/radio-bearer-stats-calculator.h" 40 int main (
int argc,
char *argv[])
42 double enbDist = 100.0;
48 cmd.AddValue (
"enbDist",
"distance between the two eNBs", enbDist);
49 cmd.AddValue (
"radius",
"the radius of the disc where UEs are placed around an eNB", radius);
50 cmd.AddValue (
"numUes",
"how many UEs are attached to each eNB", numUes);
51 cmd.AddValue (
"simTime",
"Total duration of the simulation (in seconds)", simTime);
52 cmd.Parse (argc, argv);
58 cmd.Parse (argc, argv);
66 std::ostringstream tag;
67 tag <<
"_enbDist" << std::setw (3) << std::setfill (
'0') << std::fixed << std::setprecision (0) << enbDist
68 <<
"_radius" << std::setw (3) << std::setfill (
'0') << std::fixed << std::setprecision (0) << radius
69 <<
"_numUes" << std::setw (3) << std::setfill (
'0') << numUes
70 <<
"_rngRun" << std::setw (3) << std::setfill (
'0') << runValue.
Get () ;
85 positionAlloc->
Add (Vector (0.0, 0.0, 0.0));
86 positionAlloc->
Add (Vector (enbDist, 0.0, 0.0));
108 ue2mobility.
Install (ueNodes2);
121 lteHelper->
Attach (ueDevs1, enbDevs.
Get (0));
122 lteHelper->
Attach (ueDevs2, enbDevs.
Get (1));
133 std::string dlOutFname =
"DlRlcStats";
134 dlOutFname.append (tag.str ());
135 std::string ulOutFname =
"UlRlcStats";
136 ulOutFname.append (tag.str ());
Introspection did not find any typical Config paths.
Ptr< NetDevice > Get(uint32_t i) const
Get the Ptr<NetDevice> stored in this container at a given index.
NetDeviceContainer InstallEnbDevice(NodeContainer c)
Create a set of eNodeB devices.
Hold variables of type string.
static void Run(void)
Run the simulation.
void Attach(NetDeviceContainer ueDevices)
Enables automatic attachment of a set of UE devices to a suitable cell using Idle mode initial cell s...
void EnableRlcTraces(void)
Enable trace sinks for RLC layer.
void ActivateDataRadioBearer(NetDeviceContainer ueDevices, EpsBearer bearer)
Activate a Data Radio Bearer on a given UE devices (for LTE-only simulation).
This class contains the specification of EPS Bearers.
Hold an unsigned integer type.
holds a vector of ns3::NetDevice pointers
Parse command-line arguments.
static void Destroy(void)
Execute the events scheduled with ScheduleDestroy().
void ConfigureDefaults(void)
Configure the default values.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
keep track of a set of node pointers.
void SetMobilityModel(std::string type, std::string n1="", const AttributeValue &v1=EmptyAttributeValue(), std::string n2="", const AttributeValue &v2=EmptyAttributeValue(), std::string n3="", const AttributeValue &v3=EmptyAttributeValue(), std::string n4="", const AttributeValue &v4=EmptyAttributeValue(), std::string n5="", const AttributeValue &v5=EmptyAttributeValue(), std::string n6="", const AttributeValue &v6=EmptyAttributeValue(), std::string n7="", const AttributeValue &v7=EmptyAttributeValue(), std::string n8="", const AttributeValue &v8=EmptyAttributeValue(), std::string n9="", const AttributeValue &v9=EmptyAttributeValue())
void Install(Ptr< Node > node) const
"Layout" a single node according to the current position allocator type.
NetDeviceContainer InstallUeDevice(NodeContainer c)
Create a set of UE devices.
Helper class used to assign positions and mobility models to nodes.
static void Stop(void)
Tell the Simulator the calling event should be the last one executed.
Time Seconds(double value)
Construct a Time in the indicated unit.
void Add(Vector v)
Add a position to the list of positions.
static void GetValueByName(std::string name, AttributeValue &value)
Finds the GlobalValue with the given name and returns its value.
void Create(uint32_t n)
Create n nodes and append pointers to them to the end of this NodeContainer.
void EnableMacTraces(void)
Enable trace sinks for MAC layer.
void SetPositionAllocator(Ptr< PositionAllocator > allocator)
Set the position allocator which will be used to allocate the initial position of every node initiali...
This class can be used to hold variables of floating point type such as 'double' or 'float'...
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful.