A Discrete-Event Network Simulator
API
node-container.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2008 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #include "node-container.h"
21 #include "ns3/node-list.h"
22 #include "ns3/names.h"
23 
24 namespace ns3 {
25 
27 {
28 }
29 
31 {
32  m_nodes.push_back (node);
33 }
34 NodeContainer::NodeContainer (std::string nodeName)
35 {
36  Ptr<Node> node = Names::Find<Node> (nodeName);
37  m_nodes.push_back (node);
38 }
40 {
41  Add (a);
42  Add (b);
43 }
45  const NodeContainer &c)
46 {
47  Add (a);
48  Add (b);
49  Add (c);
50 }
52  const NodeContainer &c, const NodeContainer &d)
53 {
54  Add (a);
55  Add (b);
56  Add (c);
57  Add (d);
58 }
59 
61  const NodeContainer &c, const NodeContainer &d,
62  const NodeContainer &e)
63 {
64  Add (a);
65  Add (b);
66  Add (c);
67  Add (d);
68  Add (e);
69 }
70 
73 {
74  return m_nodes.begin ();
75 }
77 NodeContainer::End (void) const
78 {
79  return m_nodes.end ();
80 }
81 
82 uint32_t
83 NodeContainer::GetN (void) const
84 {
85  return m_nodes.size ();
86 }
87 Ptr<Node>
88 NodeContainer::Get (uint32_t i) const
89 {
90  return m_nodes[i];
91 }
92 void
94 {
95  for (uint32_t i = 0; i < n; i++)
96  {
97  m_nodes.push_back (CreateObject<Node> ());
98  }
99 }
100 void
101 NodeContainer::Create (uint32_t n, uint32_t systemId)
102 {
103  for (uint32_t i = 0; i < n; i++)
104  {
105  m_nodes.push_back (CreateObject<Node> (systemId));
106  }
107 }
108 void
110 {
111  for (Iterator i = other.Begin (); i != other.End (); i++)
112  {
113  m_nodes.push_back (*i);
114  }
115 }
116 void
118 {
119  m_nodes.push_back (node);
120 }
121 void
122 NodeContainer::Add (std::string nodeName)
123 {
124  Ptr<Node> node = Names::Find<Node> (nodeName);
125  m_nodes.push_back (node);
126 }
127 
130 {
131  NodeContainer c;
132  for (NodeList::Iterator i = NodeList::Begin (); i != NodeList::End (); ++i)
133  {
134  c.Add (*i);
135  }
136  return c;
137 }
138 
139 bool
140 NodeContainer::Contains (uint32_t id) const
141 {
142  for (uint32_t i = 0; i < m_nodes.size (); i++)
143  {
144  if (m_nodes[i]->GetId () == id)
145  {
146  return true;
147  }
148  }
149  return false;
150 }
151 
152 } // namespace ns3
std::vector< Ptr< Node > >::const_iterator Iterator
Node container iterator.
std::vector< Ptr< Node > > m_nodes
Nodes smart pointers.
Iterator End(void) const
Get an iterator which indicates past-the-last Node in the container.
bool Contains(uint32_t id) const
Return true if container contains a Node with index id.
static Iterator End(void)
Definition: node-list.cc:235
uint32_t GetN(void) const
Get the number of Ptr<Node> stored in this container.
NodeContainer()
Create an empty NodeContainer.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
keep track of a set of node pointers.
std::vector< Ptr< Node > >::const_iterator Iterator
Node container iterator.
Definition: node-list.h:44
static NodeContainer GetGlobal(void)
Create a NodeContainer that contains a list of all nodes created through NodeContainer::Create() and ...
void Add(NodeContainer other)
Append the contents of another NodeContainer to the end of this container.
static Iterator Begin(void)
Definition: node-list.cc:229
Ptr< Node > Get(uint32_t i) const
Get the Ptr<Node> stored in this container at a given index.
void Create(uint32_t n)
Create n nodes and append pointers to them to the end of this NodeContainer.
Iterator Begin(void) const
Get an iterator which refers to the first Node in the container.