60 return m_current < m_object->m_aggregates->n;
90 .SetGroupName (
"Core")
112 for (uint32_t i = 0; i <
n; i++)
134 m_initialized (false),
156 for (uint32_t i = 0; i <
n; i++)
160 while (cur != tid && cur != objectTid)
177 return const_cast<Object *
> (current);
196 for (uint32_t i = 0; i <
n; i++)
227 for (uint32_t i = 0; i <
n; i++)
247 aggregates->
buffer[j] = tmp;
265 aggregates->
n = total;
268 std::memcpy (&aggregates->
buffer[0],
273 for (uint32_t i = 0; i < other->m_aggregates->n; i++)
276 const TypeId typeId = other->m_aggregates->buffer[i]->GetInstanceTypeId ();
280 "Multiple aggregation of objects of type " <<
281 other->GetInstanceTypeId () <<
282 " on objects of type " << typeId);
293 uint32_t
n = aggregates->
n;
294 for (uint32_t i = 0; i <
n; i++)
305 for (uint32_t i = 0; i < a->
n; i++)
310 for (uint32_t i = 0; i < b->
n; i++)
377 bool nonZeroRefCount =
false;
379 for (uint32_t i = 0; i <
n; i++)
384 nonZeroRefCount =
true;
388 return nonZeroRefCount;
409 for (uint32_t i = 0; i <
n; i++)
420 for (uint32_t i = 0; i <
n; i++)
void Dispose(void)
Dispose of this Object.
virtual void DoInitialize(void)
Initialize() implementation.
Smart pointer class similar to boost::intrusive_ptr.
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
void Construct(const AttributeConstructionList &attributes)
Initialize all member variables registered as Attributes of this TypeId.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
ns3::StringValue attribute value declarations.
bool m_disposed
Set to true when the DoDispose() method of the Object has run, false otherwise.
void AggregateObject(Ptr< Object > other)
Aggregate two Objects together.
ns3::ObjectFactory class declaration.
uint32_t m_getObjectCount
The number of times the Object was accessed with a call to GetObject().
void UpdateSortedArray(struct Aggregates *aggregates, uint32_t i) const
Keep the list of aggregates in most-recently-used order.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
bool IsInitialized(void) const
Check if the object has been initialized.
U * PeekPointer(const Ptr< U > &p)
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
struct Aggregates * m_aggregates
A pointer to an array of 'aggregates'.
Ptr< Object > DoGetObject(TypeId tid) const
Find an Object of TypeId tid in the aggregates of this Object.
#define NS_FATAL_ERROR(msg)
Report a fatal error with a message and terminate.
virtual void DoDispose(void)
Destructor implementation.
Anchor the ns-3 type and attribute system.
bool m_initialized
Set to true once the DoInitialize() method has run, false otherwise.
Object * buffer[1]
The array of Objects.
TypeId GetParent(void) const
Get the parent of this TypeId.
Ptr< const Object > Next(void)
Get the next Aggregated Object.
AggregateIterator()
Default constructor, which has no Object.
void DoDelete(void)
Attempt to delete this Object.
NS_ASSERT() and NS_ASSERT_MSG() macro definitions.
ns3::AttributeValue, ns3::AttributeAccessor and ns3::AttributeChecker declarations.
List of Attribute name, value and checker triples used to construct Objects.
uint32_t GetReferenceCount(void) const
Get the reference count of the object.
bool CheckLoose(void) const
Check if any aggregated Objects have non-zero reference counts.
uint32_t n
The number of entries in buffer.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
void ConstructSelf(const AttributeConstructionList &attributes)
Complete construction of ObjectBase; invoked by derived classes.
TypeId m_tid
Identifies the type of this Object instance.
void SetTypeId(TypeId tid)
Set the TypeId of this Object.
static TypeId GetTypeId(void)
Register this type.
AggregateIterator GetAggregateIterator(void) const
Get an iterator to the Objects aggregated to this one.
bool HasNext(void) const
Check if there are more Aggregates to iterate over.
friend class AggregateIterator
ns3::Object class declaration, which is the root of the Object hierarchy and Aggregation.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
virtual ~Object()
Destructor.
bool Check(void) const
Verify that this Object is still live, by checking it's reference count.
A base class which provides memory management and object aggregation.
virtual void NotifyNewAggregate(void)
Notify all Objects aggregated to this one of a new Object being aggregated.
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Iterate over the Objects aggregated to an ns3::Object.
void Initialize(void)
Invoke DoInitialize on all Objects aggregated to this one.
The list of Objects aggregated to this one.