A Discrete-Event Network Simulator
API
Functions
queue-discs-benchmark.cc File Reference
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"
#include "ns3/internet-apps-module.h"
#include "ns3/traffic-control-module.h"
#include "ns3/flow-monitor-module.h"

Go to the source code of this file.

Functions

void BytesInQueueTrace (Ptr< OutputStreamWrapper > stream, uint32_t oldVal, uint32_t newVal)
 
static void GoodputSampling (std::string fileName, ApplicationContainer app, Ptr< OutputStreamWrapper > stream, float period)
 
void LimitsTrace (Ptr< OutputStreamWrapper > stream, uint32_t oldVal, uint32_t newVal)
 
static void PingRtt (std::string context, Time rtt)
 

Function Documentation

◆ BytesInQueueTrace()

void BytesInQueueTrace ( Ptr< OutputStreamWrapper stream,
uint32_t  oldVal,
uint32_t  newVal 
)

◆ GoodputSampling()

static void GoodputSampling ( std::string  fileName,
ApplicationContainer  app,
Ptr< OutputStreamWrapper stream,
float  period 
)
static

◆ LimitsTrace()

void LimitsTrace ( Ptr< OutputStreamWrapper stream,
uint32_t  oldVal,
uint32_t  newVal 
)

◆ PingRtt()

static void PingRtt ( std::string  context,
Time  rtt 
)
static

Definition at line 91 of file queue-discs-benchmark.cc.

References ns3::Time::GetMilliSeconds().